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Tier: Encounter
Half-bird/Half-men that are potent swordsmen and clever tricksters. They have kite like wings that can give them flight. They carry powerful swords and magic fans that can grow noses and create gale force winds (although, the nose thing gets rarely used in combat).


Life: 100
Reaction: 7

Body: 3
Agility: 7
Precision: 6
Will: 6

Notes: Tengu are sentient creatures capable of language and thought. They are also arrogant and highly susceptible to insults and trickery. Anyone insulting or attempting to trick a Tengu gains a +2 on the check.


Level 1

Tengu Trickster (Passive): Despite being highly susceptible to tricks themselves, Tengu naturally love playing tricks. They gain a +2 to any check to play a trick on an unsuspecting human.

Well-Balanced (Passive): Tengu are agile and have an impeccable sense of balance. They gain a +2 to all balance checks.

Level 2

Tengu Morph (Cost 10): Tengu also have human forms and are capable of faking the mannerisms of men. When a Tengu uses this ability, it looks exactly like a human until it reveals itself otherwise.

Level 3

Tengu Speed (Passive): Tengu are agile and quick. Much like Cross Arm Draw, Tengu go first in the first round of combat.

Gale Force Winds(Cost 5): Tengu have magic fans that can blow their foes away. The Tengu picks 1 target within 10 squares. If the target fails to make a 12 agility or body check, the target is blown back 8 squares. If the target hits a large object or ally while being blown back, the target takes 10 damage.

Tengu Cut (Cost 4): A basic sword slice from the Tengu. This attack does 15 damage.

Level 4

Tengu Slice (Cost 10): Similar to the Tengu's level 5 stroke, this attack can only be used against opponents that go after the Tengu. The Tengu catches the target off-balance and does 25 damage as long as the target goes after the Tengu's reaction.

Tengu Whirlwind (Cost 10): The Tengu calls upon his magic fan to deal a powerful gale force blow. This attack does 20 damage and has a range of 10 squares.

Level 5

Tengu Stroke (Cost 25): Tengu have trained to become master swordsmen and have honed their art. Their first attack is usually their most deadly. The Tengu unsheaths its sword at lightning speed and cuts their foe for 50 damage. This can only be done on the first turn and if the Tengu goes before his target.

Hurricane Slice (Cost 30): The Tengu combines the powers of his sword and fan to create a massive violent hurricane on his foes. This attack hits a 5 square radius area for 30 damage with a 10 range. People hits by this attack are also blown back 2 squares away from the center of the blast.

Blinding Fly-by (Cost 20): The Tengu moves past his foe with lightning speed and cuts them down. This attack hits with a +2 to hit, can be used during a move action instead of before or after, and does 30 damage.

Flight (Cost 3/turn): Tengu can use their kite like wings to fly through the air.