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Tier: Mook

Humanoids that have died and been infected to be mindless brain-eaters.


Life: 13
Reaction: 2

Body: 4
Agility: 1
Precision: 2
Will: 1

Notes: Zombies are exceedingly slow and only move 2 squares a round instead of 8.


Level 1

Zombie Trip (Cost 1): The zombie trips and falls on one target in melee for 10 damage. However, if the zombie misses, it must spend a turn getting back up.

Hungry for Brains (Passive): Zombies can smell the living and are better at tracking them than you would expect. Zombies get a +2 precision to notice living things via their sense of smell.

Level 3

Zombie Bite (Cost 4): This attack resolves at a -1 to hit and does 15 damage. However, if it knocks an opponent below 0 Life, they must make a body check of 15 or become a Zombie as well.

Level 5

Too Stupid to Notice (Passive): Zombies are bafflingly dumb and immune to all insults, diplomacy, or illusions.